Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Mike Arnold out of business. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Became a Agent (Intelligence). |
4 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
26 |
Became a Citizen (Colonist). |
5 |
30 |
Mike Arnold is rewarded for Mike Arnold's diligence or cunning. |
5 |
30 |
Promoted to Citizen (Colonist) rank 1. |
6 |
30 |
Continued as Citizen (Colonist). |
6 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
33 |
Failed to qualify for Thief (Rogue). |
7 |
33 |
Became a Drifter (Wanderer). |
7 |
35 |
Survived a risky adventure but gained nothing. |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
40 |
Encounter a Psionic institute. |
8 |
40 |
Tested for psionic powers |
9 |
41 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
9 |
42 |
Spent time mastering mind and body. |
9 |
45 |
Promoted to Psion (Psi-Warrrior) rank 1. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |