Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Millard Boyd join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Millard Boyd foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Special assignment or duty on board ship. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Millard Boyd is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Amnesia. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
44 |
time as a ruler or playboy gives Millard Boyd a wide range of experiences. |