Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Mitchell Walker easily defeat. |
1 |
19 |
Gain Enemy if Mitchell Walker don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Scholar (Physician). |
3 |
28 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Voluntarily left Physician |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Mitchell Walker do not know what happened to Mitchell Walker. There is a gap in Mitchell Walker's memory. |
6 |
35 |
Became a Scout (Explorer). |
6 |
37 |
Spend several years jumping from world to world in Mitchell Walker's scout ship. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
43 |
Mitchell Walker's ship is damaged, and Mitchell Walker have to hitch-hike Mitchell Walker's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 2 Contacts. Gain 3 Enemies. |