Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Mont Nealy don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Switched to Drifter (Wanderer). |
4 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Gain Enemy if Mont Nealy don't already have one. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
45 |
Mont Nealy rise to a position of power in Mont Nealy's colony or corporation. |
7 |
45 |
Promoted to Citizen (Colonist) rank 1. |