Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Left the colonies with honors. |
2 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
30 |
A new romantic starts. Gain an Ally. |
3 |
31 |
Voluntarily left Missionary/Humanitarian |
3 |
31 |
Became a Drifter (Wanderer). |
3 |
34 |
Contact with Government. |
3 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
35 |
Voluntarily left Wanderer |
4 |
35 |
Failed to qualify for Pirate (Rogue). |
4 |
35 |
Submitted to the draft. |
4 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
39 |
Moved to a new world. |
5 |
39 |
Continued as Agent (Law Enforcement). |
5 |
41 |
Scarred. Owe 5,000 for medical bills. |
6 |
41 |
Failed to qualify for Enforcer (Rogue). |
6 |
41 |
Switched to Drifter (Barbarian). |
6 |
43 |
Contact with Government. |