Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
33 |
A rival researcher blackens Ned Bowman's name or steals Ned Bowman's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
41 |
Severely injured. Owe 10,000 for medical bills. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Ned Bowman's Contacts or Allies betrays Ned Bowman, ending Ned Bowman's career. That Contact or Ally becomes a Rival or Enemy. |