Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Risk Ned Cumming's fortune on a possibility lucrative deal and win. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Surveyor (Scout). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
43 |
Trapped behind enemy lines. |
7 |
45 |
Attempt at commissioned failed. |
7 |
45 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |