Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Newman Nevil's Contacts or Allies betrays Newman Nevil, ending Newman Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
26 |
Works is especially well received and popular, making Newman Nevil a minor celebrity |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Newman Nevil far from home. |
5 |
33 |
Returned to Drifter (Wanderer). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Newman Nevil refuse to secretly provide religious rites for a dying leader or noble, because they do not share Newman Nevil's faith. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Newman Nevil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |