Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Newman Nguyen's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Newman Nguyen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Scholar (Physician). |
4 |
34 |
Good fortune |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Assigned to work on a secret project for a patron or organisation. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Win a prestigious prize for Newman Nguyen's work. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Gain Enemy if Newman Nguyen don't already have one. |