Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Study Gunner (Ortillery) as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Newman Staff is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Newman Staff is rewarded for Newman Staff's diligence or cunning. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Newman Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Rogue (Thief). |
6 |
39 |
Involved in the planning of an impressive heist. |
6 |
39 |
Promoted to Rogue (Thief) rank 1. |
7 |
39 |
Voluntarily left Thief |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Moved to a new world. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |