Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
A mission goes wrong; Newt Perkins and several others are captured and mistreated by the enemy. Gain Newt Perkins's jailer as an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Newt Perkins botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Newt Perkins's ship is damaged, and Newt Perkins have to hitch-hike Newt Perkins's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
Newt Perkins's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Newt Perkins's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scout (Courier) rank 2. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Newt Perkins's ship is damaged, and Newt Perkins have to hitch-hike Newt Perkins's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
A good deal ensures Newt Perkins is living the high life for a few years. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A sudden war destroys Newt Perkins's trade routes and contacts, forcing Newt Perkins to flee that region of space. |
8 |
45 |
Gain rebels as Enemy |