Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
29 |
Gain Enemy if Noble Blakely don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Someone more charismatic but less devout than Noble Blakely has become Noble Blakely's superior. |
6 |
35 |
Voluntarily left Missionary/Humanitarian |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
38 |
Noble Blakely's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
42 |
Noble Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Switched to Drifter (Barbarian). |