Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Risk Ocie Hansen's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Risk Ocie Hansen's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Severely injured. |
4 |
34 |
Gain Enemy if Ocie Hansen don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find Ancient Technology. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Ocie Hansen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Gained a contact. |