Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
Become deeply involved in politics on Okey Carr's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
24 |
Political manoeuvrings usurp Okey Carr's position. Gain a Rival. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Okey Carr's Contacts or Allies betrays Okey Carr, ending Okey Carr's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Okey Carr come into conflict with a splinter group Okey Carr's own religion which maintains Okey Carr's version is the wrong one. Gain 1 Rivals. |
5 |
28 |
Failed to qualify for Flight (Navy). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Explorer). |
5 |
31 |
Spend several years jumping from world to world in Okey Carr's scout ship. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Continued as Scout (Explorer). |
6 |
34 |
Okey Carr have no idea what happened to Okey Carr – they found Okey Carr's ship drifting on the fringes of friendly space. |
7 |
34 |
Became a Entertainer (Journalist). |
7 |
38 |
Public opinion turns on Okey Carr. |
8 |
38 |
Became a Merchant (Free Trader). |
8 |
42 |
Smuggle illegal items onto a planet. |
8 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
42 |
Voluntarily left Free Trader |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
46 |
Promoted to Drifter (Barbarian) rank 1. |