Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
Olaf Carlson spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Olaf Carlson's ship is damaged, and Olaf Carlson have to hitch-hike Olaf Carlson's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
When dealing with an alien race, Olaf Carlson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
37 |
Olaf Carlson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
Olaf Carlson's ship or starport is destroyed by criminals. Gain them as an Enemy. |