Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
25 |
Assigned to a planet with a hostile or wild environment. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Oran McPherson's ship is damaged, and Oran McPherson have to hitch-hike Oran McPherson's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
33 |
Became a Merchant (Broker). |
6 |
34 |
Make an unexpected connection outside Oran McPherson's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
A good deal ensures Oran McPherson is living the high life for a few years. |
8 |
45 |
Forced to muster out. |