Senior Crewman Orrin Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 46 M 7 (0) 8 (0) 6 (0) 8 (0) 9 (1) 9 (1)786899
Adaptable, Superstitious, Conscientious
 
Skills
Art (Creative) 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Language 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman13
Scout Surveyor Scout13
 
Name Type Affinity Enmity Power Influence Species
Jorge Welch Contact 3 1 0 4 Yilean (M/27)
Kevin Stanley Ally 4 0 4 1 Swanfeh (M/58)
Relationship redefined. Enemy becomes an ally.
Peyton Oshea Enemy 0 3 3 0 Ronnin (M/63)
Roswell Lord Contact 2 1 0 5 Ronnin (M/17)
Roswell Lord is out of contact doing something interesting but not suspicious.
Betty Bollen Contact 2 1 5 1 Ronnin (F/50)
Kikud Aiidlam Arkirlu Contact 1 0 1 1 Vilani, Imperium (F/25)
India Williamson Contact 1 1 2 1 Ronnin (F/13)
Nelson Hennessy Enemy 0 3 2 1 Cassilldan (M/43)
Lori Credge Enemy 1 4 1 1 Hanen (F/63)
Forgiveness.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Orrin Lambert's Contacts or Allies betrays Orrin Lambert, ending Orrin Lambert's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Cavalry (Army).
2 22 Continued as Drifter (Wanderer).
2 26 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Make an unexpected connection outside Orrin Lambert's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 A sudden war destroys Orrin Lambert's trade routes and contacts, forcing Orrin Lambert to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Became a Scout (Surveyor).
5 32 A romantic relationship ends badly. Gain a Rival or Enemy.
5 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Courier (Scout).
6 35 Continued as Scout (Surveyor).
6 37 Moved to a new world.
7 39 Continued as Scout (Surveyor).
7 40 Orrin Lambert's ship is damaged, and Orrin Lambert have to hitch-hike Orrin Lambert's way back across the stars to the nearest scout base.
7 40 Gain 4 Contacts. Gain 2 Enemies.
8 40 Returned to Merchant (Merchant Marine).
8 43 Scarred. Fully recovered. Owe 5,000 for medical bills.
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