Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Pablo Drogace's ship is damaged, and Pablo Drogace have to hitch-hike Pablo Drogace's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Established a network of contacts. Gain 3 contacts. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
26 |
Rewarded for a successful mission. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
30 |
Accepted a deal with criminal or other figure under investigation. |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Gain Enemy if Pablo Drogace don't already have one. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Find Ancient Technology. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
41 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
42 |
Voluntarily left Barbarian |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Make an unexpected connection outside Pablo Drogace's normal circles. Gain a Contact. |