Junior Project Worker Pat Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 46 M 5 (-1) 5 (-1) 3 (-1) 8 (0) 6 (0) 7 (0)553867
Irresolute
 
Skills
Animals 0
Athletics 0
Carouse 1
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Leadership 1
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 0
Recon 2
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 14
Navy Flight Sublieutenant2 / 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker-11
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Contact with Government.
2 22 Continued as Drifter (Barbarian).
2 26 Find valuable salvage.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 27 Attacked by enemies and injured.
3 27 Injured.
3 27 Gain Enemy if Pat Cumming don't already have one.
4 30 Continued as Drifter (Barbarian).
4 32 Pat Cumming do not know what happened to Pat Cumming. There is a gap in Pat Cumming's memory.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Navy (Flight) with the new title Crewman.
5 36 Vessel participates in a notable military engagement.
5 36 Commissioned in Navy (Flight) with the new title Ensign.
5 36 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
6 36 Voluntarily left Flight
6 36 Failed to qualify for Law Enforcement (Agent).
6 36 Switched to Drifter (Scavenger).
6 37 Contact with Government.
7 40 Continued as Drifter (Scavenger).
7 41 Suffer from a life-threatening illness.
8 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Pat Cumming is caught in the periphery of a scandal.
8 43 Demoted to Believer (Missionary/Humanitarian) rank -1.
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