Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
Pat Freeman's work is sabotaged by unknown parties. Pat Freeman may salvage what Pat Freeman can and give up. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
29 |
Pat Freeman spend months in the dangerous criminal underworld. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
38 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
39 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
42 |
An assassin attempts to end Pat Freeman's life. |
7 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |