Pat McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 46 M 7 (0) 1 (-2) 3 (-1) 4 (-1) 7 (0) 9 (1)713479
Purposeful, Constantly tapping foot (nervous tic)
 
Skills
Astrogation 0
Drive 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Unarmed) 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Hostile Environment) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout34
Drifter Wanderer 12
Prisoner Thug 11
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Surveyor).
2 26 Pat McDermot discover a world, item or information of worth to the Imperium.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Scout (Surveyor).
3 30 Pat McDermot's ship is ambushed by enemy vessels. Pat McDermot successfully ran to the jump point.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Continued as Scout (Surveyor).
4 32 Serve as the courier for an important message from the Imperium.
4 34 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
5 34 Voluntarily left Surveyor
5 34 Failed to qualify for Intelligence (Agent).
5 34 Became a Drifter (Wanderer).
5 37 Moved to a new world.
6 38 Continued as Drifter (Wanderer).
6 39 Accused of a crime
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Became a Prisoner (Thug).
7 45 Hire a new lawyer.
7 46 Promoted to Prisoner (Thug) rank 1.
7 46 Paroled from prison.
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