Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Phil Davies's work ends up coming home with Phil Davies, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Severely injured. Fully recovered. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Phil Davies's life into chaos, forcing Phil Davies to leave the planet. |
4 |
27 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
28 |
Spent the college years partying. |
4 |
31 |
Graduated with honors. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Phil Davies's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |