Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Quincy Askew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Quincy Askew fail to help. Gain an Enemy. |
2 |
25 |
Quincy Askew have no idea what happened to Quincy Askew – they found Quincy Askew's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Quincy Askew rise to a position of power in Quincy Askew's colony or corporation. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Find valuable salvage. |