Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Perform an exemplary service for the scouts. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
27 |
When dealing with an alien race, Randall Teague botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Randall Teague have no idea what happened to Randall Teague – they found Randall Teague's ship drifting on the fringes of friendly space. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Randall Teague's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Returned to Scout (Surveyor). |
5 |
35 |
Spend several years jumping from world to world in Randall Teague's scout ship. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Amnesia. |
7 |
39 |
Voluntarily left Scavenger |
7 |
39 |
Switched to Merchant (Broker). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |