Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Win a prestigious prize for Richmond Brown's work. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
An expedition or voyage goes wrong, leaving Richmond Brown stranded in the wilderness. |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
36 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
36 |
Became a Merchant (Broker). |
8 |
40 |
Continued as Merchant (Broker). |
8 |
42 |
A good deal ensures Richmond Brown is living the high life for a few years. |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |