Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
32 |
Rewarded for a successful mission. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Voluntarily left Intelligence |
5 |
33 |
Became a Scout (Courier). |
5 |
34 |
Roland Farrell survey an alien world. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
Roland Farrell survey an alien world. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Roland Farrell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |