Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Ron Bradley's work ends up coming home with Ron Bradley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
Ron Bradley spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Severely injured. Owe 25,000 for medical bills. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Spend several years jumping from world to world in Ron Bradley's scout ship. |
7 |
46 |
Promoted to Scout (Explorer) rank 2. |