Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
26 |
Tested for psionic powers |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Drafted into Merchant Marine |
7 |
43 |
Forced to muster out. |