Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Rowland Fletcher do not know what happened to Rowland Fletcher. There is a gap in Rowland Fletcher's memory. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Abuse Rowland Fletcher's position for profit. |
4 |
32 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A sudden war destroys Rowland Fletcher's trade routes and contacts, forcing Rowland Fletcher to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |