Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A good deal ensures Rudolph Andrew is living the high life for a few years. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
33 |
Rudolph Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Switched to Merchant (Broker). |
7 |
34 |
Embroiled in legal trouble. |
8 |
37 |
Continued as Merchant (Broker). |
8 |
38 |
A good deal ensures Rudolph Andrew is living the high life for a few years. |
8 |
41 |
Promoted to Merchant (Broker) rank 1. |
9 |
41 |
Continued as Merchant (Broker). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Promoted to Merchant (Broker) rank 2. |