Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Ruel Porter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Ruel Porter do not know what happened to Ruel Porter. There is a gap in Ruel Porter's memory. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 3. |