Ruel Robins  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Florian 46 M 2 (-2) 2 (-2) 5 (-1) 9 (1) 4 (-1) 3 (-1)2 (-2)225943
Envious, Unsure, Unclean
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Drive (Walker) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Recon 0
Seafarer (Sails) 1
Stealth 1
Streetwise 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Scavenger 12
Citizen Colonist 12
Drifter Barbarian 03
 
Term Age History
1 18 Tested for psionic powers
1 18 Failed to qualify for Psionic Community.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Ruel Robins's work ends up coming home with Ruel Robins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Failed to qualify for Physician (Scholar).
2 20 Became a Drifter (Scavenger).
2 22 Moved to a new world.
2 24 Promoted to Drifter (Scavenger) rank 1.
3 24 Continued as Drifter (Scavenger).
3 25 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
4 25 Became a Citizen (Colonist).
4 26 Ruel Robins learn something Ruel Robins should not have – a corporate secret, a political scandal – which Ruel Robins can profit from illegally.
4 29 Promoted to Citizen (Colonist) rank 1.
5 29 Continued as Citizen (Colonist).
5 31 Severely injured. Fully recovered.
6 31 Switched to Drifter (Barbarian).
6 32 Find Ancient Technology.
7 35 Continued as Drifter (Barbarian).
7 37 Find valuable salvage.
8 39 Continued as Drifter (Barbarian).
8 43 Ruel Robins do not know what happened to Ruel Robins. There is a gap in Ruel Robins's memory.
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