Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Russell Jemmy hold out until relief arrives. |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Russell Jemmy easily defeat. |
5 |
35 |
Gain Enemy if Russell Jemmy don't already have one. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 3. |