Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Salvatore McDermot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Abuse Salvatore McDermot's position for profit. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Salvatore McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
40 |
Voluntarily left Mainstream Believer |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |