Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
3 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
33 |
Entered Merchant Academy with the Business curriculum. |
4 |
37 |
Join a social movement. |
4 |
37 |
Graduated with honors. |
5 |
37 |
Became a Merchant (Broker). |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
40 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |