Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Suffered a deep tragedy. |
1 |
19 |
Dropped out of university. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
20 |
An expedition or voyage goes wrong, leaving Sam Miller stranded in the wilderness. |
3 |
20 |
Became a Entertainer (Journalist). |
3 |
21 |
Join homeworld’s celebrity circles |
3 |
24 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
24 |
Continued as Entertainer (Journalist). |
4 |
28 |
Refused to criticise a questionable political leader on Sam Miller's homeworld. |
4 |
28 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
28 |
Continued as Entertainer (Journalist). |
5 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
32 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
32 |
Voluntarily left Journalist |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Embroiled in legal trouble. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Embroiled in legal trouble. |