Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
28 |
Sam West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
30 |
A mission goes wrong; Sam West and several others are captured and mistreated by the enemy. Gain Sam West's jailer as an Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Sam West aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Find an Alien Artifact. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Survived a risky adventure but gained nothing. |