Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
A police detective or rival criminal forces Seth Manning to flee and vows to hunt Seth Manning down. Gain an Enemy. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Seth Manning went above and beyond the call of duty. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Given specialist training in vehicles. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Seth Manning's work ends up coming home with Seth Manning, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |