Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Became a Drifter (Scavenger). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Shelly Watson do not know what happened to Shelly Watson. There is a gap in Shelly Watson's memory. |
5 |
29 |
Became a Scout (Courier). |
5 |
31 |
Serve as the courier for an important message from the Imperium. |
5 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Continued as Scout (Courier). |
6 |
36 |
Gained a contact. |
7 |
37 |
Continued as Scout (Courier). |
7 |
38 |
Shelly Watson have no idea what happened to Shelly Watson – they found Shelly Watson's ship drifting on the fringes of friendly space. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Explorer (Scout). |
8 |
41 |
Continued as Scout (Courier). |
8 |
43 |
Spend several years jumping from world to world in Shelly Watson's scout ship. |