Sid Perkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 46 M 7 (0) 3 (-1) 1 (-2) 8 (0) 8 (0) 4 (-1)731884
Abrupt, Risk averse, Slender fingers
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Drive (Track) 0
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Fencing) 0
Persuade 0
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 0
Science (Social Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout11
Navy Line/Crew Crewman01
Drifter Wanderer 01
Entertainer Artist 01
Drifter Scavenger 34
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Frances Shelton Contact 0 1 3 3 Libert (F/89)
Roberto Castillo Contact 3 1 0 3 Vlazhdumecta (M/24)
Frederic Cause Contact 2 1 0 4 Zhodani, Imperium (M/28)
Thaddeus Brew Contact 0 1 3 4 Geonee (M/28)
King Russell Enemy 0 1 0 0 Sydite (M/34)
David Dendy Enemy 0 4 0 0 Geonee (M/26)
Young Walker Enemy 0 4 3 2 Geonee (M/79)
Young Walker gains in power and influence.
Estella Sim Rival 2 3 2 0 Kedepu (F/17)
Forgiveness.
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 War breaks out, triggering a mandatory draft.
1 19 Used social standing to avoid the draft.
1 22 Graduated.
2 22 Became a Scout (Explorer).
2 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 23 Sid Perkins's ship is damaged, and Sid Perkins have to hitch-hike Sid Perkins's way back across the stars to the nearest scout base.
2 23 Gain 4 Contacts. Gain 3 Enemies.
3 23 Failed to qualify for Engineer/Gunner (Navy).
3 23 Submitted to the draft.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 25 Sid Perkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 25 Became a Drifter (Wanderer).
4 27 Suffer from a life-threatening illness.
5 27 Became a Entertainer (Artist).
5 28 Sid Perkins is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6 28 Failed to qualify for Free Trader (Merchant).
6 28 Switched to Drifter (Scavenger).
6 29 Attacked by enemies and injured.
6 29 Injured. Fully recovered. Owe 2,500 for medical bills.
6 29 Gain Enemy if Sid Perkins don't already have one.
6 32 Promoted to Drifter (Scavenger) rank 1.
7 32 Continued as Drifter (Scavenger).
7 33 Find valuable salvage.
7 36 Promoted to Drifter (Scavenger) rank 2.
8 36 Continued as Drifter (Scavenger).
8 40 Good fortune
9 40 Continued as Drifter (Scavenger).
9 43 Attacked by enemies that Sid Perkins easily defeat.
9 43 Gain Enemy if Sid Perkins don't already have one.
9 44 Promoted to Drifter (Scavenger) rank 3.
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