Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Solomon Fabble is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Solomon Fabble's work ends up coming home with Solomon Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Merchant (Broker). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Imperial trade restrictions force Solomon Fabble out of business. |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
8 |
41 |
Failed to qualify for Corporate Agent (Agent). |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 2. |