Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Make an unexpected connection outside Squire Graves's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
36 |
One of Squire Graves's pieces of art is stolen, and the investigation brings Squire Graves into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Squire Graves far from home. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
43 |
Squire Graves's business expands, Squire Graves's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |