Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Squire McLusky's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Imperial trade restrictions force Squire McLusky out of business. |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
Squire McLusky's scout ship is one of the first on the scene to rescue the survivors of a disaster but Squire McLusky fail to help. Gain an Enemy. |
4 |
28 |
Squire McLusky inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Serve as the courier for an important message from the Imperium. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Squire McLusky's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |