Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Rewarded for a successful mission. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Squire Ray's work ends up coming home with Squire Ray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Voluntarily left Law Enforcement |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
32 |
Assigned to an assault on an enemy fortress. |
4 |
32 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
32 |
Voluntarily left Marine Support |
5 |
32 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Continued as Noble (Dilettante). |
6 |
39 |
Inherit a gift from a rich relative. |
6 |
40 |
Promoted to Noble (Dilettante) rank 1. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
44 |
Squire Ray make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
44 |
Forced to muster out. |