Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Steven Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
34 |
Steven Fawns foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Flight (Navy). |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
44 |
Vessel participates in a diplomatic mission. |
8 |
44 |
Gain a contact. |