Sullivan Ming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 46 M 7 (0) 7 (0) 5 (-1) 11 (1) 9 (1) 8 (0)2 (-2)775B98
Irritable, Worthless
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Drifter Scavenger 14
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Alverta Sims Contact 2 2 0 5 Azhanti (F/39)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Make an unexpected connection outside Sullivan Ming's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Lost eye or limb. Owe 2,500 for medical bills.
3 26 Became a Drifter (Scavenger).
3 29 Suffer from a life-threatening illness.
4 29 Entered Merchant Academy with the Business curriculum.
4 32 Suffered a deep tragedy.
4 33 Dropped out of the merchant academy.
5 33 Continued as Drifter (Scavenger).
5 36 Encounter a Psionic institute.
5 36 Tested for psionic powers
6 37 Continued as Drifter (Scavenger).
6 39 Betrayed by a friend. One of Sullivan Ming's Contacts or Allies betrays Sullivan Ming, ending Sullivan Ming's career. That Contact or Ally becomes a Rival or Enemy.
6 41 Promoted to Drifter (Scavenger) rank 1.
7 41 Continued as Drifter (Scavenger).
7 45 Forced to muster out.
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