Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Contact with Government. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Terry Ramirez easily defeat. |
4 |
33 |
Gain Enemy if Terry Ramirez don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Became a Citizen (Worker). |
6 |
40 |
Terry Ramirez is rewarded for Terry Ramirez's diligence or cunning. |
7 |
41 |
Voluntarily left Worker |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
Gained a contact. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |