Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Theron Stephens's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Theron Stephens survey an alien world. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Theron Stephens's ship is damaged, and Theron Stephens have to hitch-hike Theron Stephens's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 6 Contacts. Gain 1 Enemies. |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Theron Stephens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
44 |
A revolution, attack or other unusual event throws Theron Stephens's life into chaos, forcing Theron Stephens to leave the planet. |