Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Thurman Manning is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Thurman Manning as an Enemy. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Attacked by enemies that Thurman Manning easily defeat. |
4 |
30 |
Gain Enemy if Thurman Manning don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Thurman Manning's Contacts or Allies betrays Thurman Manning, ending Thurman Manning's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Free Trader). |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Thurman Manning's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
A series of bad deals and decisions force Thurman Manning into bankruptcy. Thurman Manning salvages what Thurman Manning can. |