Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Attempted a risky adventure and was injured. |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Tommy Dickman's Contacts or Allies betrays Tommy Dickman, ending Tommy Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Tommy Dickman's normal circles. Gain a Contact. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Tommy Dickman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tommy Dickman's faith. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Tommy Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |